One last tournament battle report from Store Wars… and I’ve finally pulled out Cygnar’s Finest for this one… of course, I didn’t actually *practice* these lists beforehand… but what could possibly go wrong?
This tournament was held at Dragon Games in Guelph, and had a butt-tonne of heavy hitters… the gentleman front-and-center of the header picture is none other than the brilliant and deadly Marc-Andre LeBlanc, and across from him the equally awesome Chris Orr (who’s name I always want to write “Chriss Or”… I have no idea why) and talking to the deadly and stealthy David Beauchamp. That makes more than a full half of Team Canada Goose… Even big Bubba Dalton is at this one (although he hadn’t shown up when this picture was taken).
For this tournament I decided to have a bit of fun… test out a theoretical Haley2 list that I was kinda excited to put on the table, and a new Stryker2 list that I was hoping would be equipped to handle the Miserable Meat Mountain and comparable lists with charging Storm-nouns.
Major Victoria Haley
– Stormwall (Bonded)
– GalleonJourneywoman Warcaster
Stormsmith Stormcaller x2
Black 13th Gun Mages
Lady Aiyana and Master Holt
Basically, I really wanted to run a double-Stormwall list, but don’t yet have 2 Stormwalls assembled… but I *do* have an assembled Galleon. And I figured that Haley2 was uniquely equipped to keep Gaston alive… at least, in theory! Aiyana and Holt to give out Magic Weapons as needed, and the B13th because it is hard to find a better use for 4 points.
Lord Commander Coleman Stryker (“eStryker, Stryker2, Darth Stryker”)
– Officer and Standard
– Stormgunner WA x2
Gorman di Wulfe
Alexia, Mistress of the Witchfire (“eAlexia, Alexia2”)
Major Katherine Laddermore
Rhupert Carvolo, Piper of Ord
Gorman for a bit of board control, Alexia for magic denial and Thrall-crafting, and then POW15s on the Stormlances and Stormblades that creeps up to a POW17 with Positive Charge… surely that will be enough to deal with Cetrati and/or Warders, right?
Round 1: Versus Circle
My first opponent was a gentleman named Sean. I’ve played him a few times, and he’s a super nice guy that, unfortunately for him, doesn’t have much experience playing against Cygnar. I previously introduced him to the “joys” of playing against Haley1… and at this tournament, was about to do the same for playing against Haley2. Poor bastard.
His pairing was eBaldur and eKrueger… eKrueger has a pretty solid game against eStryker, and so I reached for Haley.
Sean’s list was:
Baldur the Stonesoul
– Wold Guardian
– Wold Watcher x3
Lord of the Feast (NOOOOOOoooooo……)
Blackclad Wayfarer x2
Druids of Oroboros
– Druid Overseer
– Stone Keeper
A solid list… lots of beef, lots of ways to shift it around the table, and some magic-hate in the form of the Druids. Of course, against my Haley list… well…
I win the roll to go first. I drop my 2 huge bases, with Aiyana and Holt near the right flank with the Galleon and the Stormcaller and B13th on the left with the Stormwall.
Sean deploys his stones WAY up (Tier benefit, I believe), putting his Druids front and center and all his warstones waiting at the back to crush stuff.
The fray, predictably, starts with me rushing all my models forward, putting Holt and the B13 in harm’s way but keeping Gaston and Aiyana back.
Sean responds by moving up his warstones aggressively and popping smoke and anti-magic with his Druids.
My next turn I’m able to shoot a bunch of druids dead with scatters from the Galleon, kill the Gallows Grove, and get both huge bases in the zone. Haley moves up and Feats.
And then it happens… as a warning to all Circle players out there, something to keep in mind: Haley’s Feat requires you to forfeit either Movement or Action. Using the Shifting Stones to teleport a model requires you to forfeit Movement. Therefore, if a Haley player allows you to shift your model, that model must forfeit both Movement and Action on its turn.
Yeah, it’s mean. And yes, I did it to Sean… lucky for him it was “just” 2 Wold Watchers. He pops his Feat to try and mitigate my damage output.
Regardless, on my Feat turn he manages to get a few models into the zone to contest. My next turn I start pumping firepower into Baldur, inflicting some pretty serious damage.
On Sean’s turn he manages to get some respectable damage on my Stormwall with Megalith and the Guardian, but not enough to cripple it: correspondingly the Stormwall and Galleon gleefully rip Sean’s remaining warstones limb from limb. I scrap his Objective and start dominating the zone.
On his last turn, Sean has accumulated enough Wyrm tokens that if he doesn’t purify them, Baldur will die… and he elects to charge into my Stormwall and scrap it with his warlock instead. He succeeds… and then keels over, giving Haley the win!
A fun game, and hopefully not too impolite to Sean… and putting two colossals on the table is a huge amount of fun.
Round 2: Versus Trolls
Ah, the pairing I’ve been dreading… and, to top it all off, against Bubba Dalton, one of Southern Ontario (if not Canada’s) fastest rising WarMachine stars. Bubba has recently switched from his beloved Khador to Trolls, and was playing eGrissel and Grim2 as his pairings. For me this was a no-brainer… eStryker is in my pairing specifically to deal with Skorne and Trolls. Let’s see how he does!
Bubba fielded the following eGrissel list against me:
– Stonescribe Elder
Is this a traditional Grissel list? I don’t know… I do know that it would be my first time playing against her, and considering how popular she is, that would probably translate into a loss… but be damned if I wasn’t going down swinging!
Bubba goes first and rushes up the board. I respond by cautiously moving my troops forward. Bubba’s next turn, he pushes forward again and pops Feat.
Stryker responds by Feating and running a Lancer into optimal Positive Charge position, and I get all 5 Stormlances, Katherine, and about 5 Stormblades to charge his front line and then follow-up Feat attack again with both full units..
It’s taking Bubba time to chew through my army, though… and he’s left Grissel into a position that I can Velocity Stryker onto her with 3 focus and risk the Overpower roll… but I elect to play for the long game. I use Stryker to clear out a few Warders and dominate the flag, and then just jam forward with Stormblades and my last Stormlance. Critically, Gorman can’t get a Black Oil on Mulg, and is forced to blind a bunch of Warders instead.
It takes a little doing, but Bubba is able to clear a path for Mulg who gets on Stryker and, with his last blow, is able to kill my mighty warcaster.
Victory for Trolls!
Afterwards we quickly rabbit chased if I had gone after the assassination: it was probably a 20% success run, and so I *probably* did the right thing. Still, the lesson was learned: POW15 and POW17 charges are just not enough against multiwound ARM23 Trolls. It would take an average of 2-3 models to kill 1 Troll (and that’s difficult to get the spacing for), and the follow up Feat attacks are statistically unlikely to hurt anything.
I hate to admit it… but I can see why people are only taking Siege as their Haley pairing these days.
Round 3: Versus Retribution
Sadly, I forgot to take a picture of my opponent’s list, so I forget his name, but he was dropping Kaelyssa against me. Freshly burned by Stryker, I decided to drop Haley… which was a mistake for multiple reasons… I think I was assuming that against Forcewall she could get up the board faster? Or some such nonsense? Anyway, it was a mistake, don’t do it folks. eStryker was unquestionably the correct answer here.
Anyway! His list was as follows:
Kaelyssa, Night’s Whisper(er?)
– Manticore x3
House Shyeel Artificer
We deployed pretty symetrically…
On my turn my army WALKS forward (gods, I hate that Tier benefit) while the elves run up the board.
On my next turn I’m not able to get anything close enough to contest the flags aside from a Stormpod (gah!), but I manage to get some damage on his warjacks. On his following turn he effortlessly clears all three flags and controls them, gaining 3CPs.
My turn I move my Galleon up to contest the far left flag and run the Stormwall up to contest the other 2.
Kaelyssa moves up and puts “Phantom Hunter” on a Manticore, which moves up and blasts Gaston into dust. He then runs some Manticores in to tie up my Stormwall. He scores 1CP for controlling the flag the Galleon was contesting.
On my turn I can’t get anything close enough to the flag to contest, and he takes the game, 5CPs to 0.
Stupid of me to drop a Journeyman Warcaster running a Galleon against Kaelyssa… she could’ve probably done the same job with Backlash on the Galleon, honestly. Stupid, stupid… oh well. 1-2 at this point, and I’ve learned some very valuable lessons about sharing, so on to the final round!
Round 4: Versus Cygnar
Oooh, Mirror Match! And I have the sublime pleasure of playing against Chriss Or with his Cygnar! A great guy and a brilliant player, I always enjoy playing against him because I can learn so much!
Both of us were 1-2 at this point, and so we jokingly agreed, just for giggles, to play a Haley2 mirror match (which we both also agreed was a ridiculous pairing).
Why did we agree to this? Let me show you his Haley2 list:
Major Victoria Haley
– Stormwall (Bonded)
Arcane Tempest Gun Mage Pistoleers (“ATGM”)
– Officer (“The Dude”)
That’s right, folks… 4 colossals on the same tournament table. And Chris is running almost exactly the Haley2 list I wished I could run…
After 4 or 5 attempts, Chris finally won initiative. We placed our huge bases on the table and got ready for some ridiculous rock-’em-sock’em-robots gameplay…
His army moves up. I move up and get some long range shots into his bonded Stormwall, inflicting light damage.
Chris thinks for a moment and comes to the same conclusion I did mere moments after my turn ended: the 14″ guns on the Stormwall are exactly the Charge range on a bonded, Temporally Accelerated Stormwall. Sure enough, 4 Focus, a Temporal Acceleration, and a charge later, and my Stormwall is in a bad way.
My crippled Stormwall and the Galleon put a bunch of damage on Chris’s forward Stormwall, but not enough to kill it. The next turn he manages to scrap my Stormwall and put pretty hefty damage on the Galleon.
At this point the smart play would’ve been to try and get the Galleon into position to get some shots onto Chris’s Haley… but where’s the fun in that? Instead, it continues to beat on his damaged Stormwall, but my dice decide they’ve had enough of this tournament and I miss 4 of its 6 attacks.
The following turn Chris kills my Galleon and accidentally kills Haley with a bought attack.
Victory to (Chris’s) Cygnar!
Post Tournament Analysis
Okay, so Stryker2 is out and Siege is in, at least until this recent meta-shift towards Trolls and Skorne is over. Which hopefully won’t be much longer, because it really limits my tactical options pretty heavily (Nemo3, my other favourite ARM-cracker, suffers from the same problem that Stryker2 has: inflicting 1 or 2 points of damage per attack just isn’t enough. You have to hit hard enough to kill your targets with no more than an attack OR TWO at most). Darius with 2 Stormwall MIGHT have game, but then I’d have to run a very different Haley2 list, or I’d really just be playing the same list twice with different warcasters.
Other than that, a huge amount of fun and some very educational games! My thanks again to everyone, and to you for reading!
Comments, questions, and feedback is always welcome!